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JUCS

Herranz, E., Colomo-Palacios, R., de Amescua-Seco, A., & Yilmaz, M. (2014). Gamification as a disruptive factor in software process improvement initiatives. Journal of Universal Computer Science, 20(6), 885-906. (Impact factor 2014: 0.466; COMPUTER SCIENCE, SOFTWARE ENGINEERING, 89/104, Q4).